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Applications of Gamification in the Context of Higher Education. A Theoretical Approach
Alonso García, Santiago; Rodríguez Jiménez, Carmen; de la Cruz Campos, Juan Carlos; Santos Villalba, María Jesús (2022)Gamification is a learning technique through which the mechanism of games is transferred to the educational environment. The ultimate aim of gamification is to improve students’ results. In recent years, the union between ...