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Listar Artículos Científicos WOS y SCOPUS por autor "Jemni, Mohamed"
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A Comprehensive Framework for Comparing Textbooks: Insights from the Literature and Experts
Huang, Ronghuai; Tlili, Ahmed; Zhang, Xiangling; Sun, Tianyue; Wang, Junyu; Sharma, Ramesh Chander; Affouneh, Saida; Salha, Soheil Hussein; Altinay, Fahriye; Altinay, Zehra; Olivier, Jako; Jemni, Mohamed; Wang, Yiping; Zhao, Jialu; Burgos, Daniel (Sustainable, 2022)Textbooks are essential components in the learning process. They assist in achieving educational learning outcomes and developing social and cultural values. However, limited studies provide comprehensive frameworks for ... -
Accessibility within open educational resources and practices for disabled learners: a systematic literature review
Zhang, Xiangling; Tlili, Ahmed; Nascimbeni, Fabio ; Burgos, Daniel ; Huang, Ronghuai; Chang, Ting-Wen; Jemni, Mohamed; Khribi, Mohamed Koutheaïr (Smart Learning Environments, 12/2020)The number of disabled students is rapidly increasing worldwide, but many schools and universities have failed to keep up with their learning needs. Consequently, large numbers of disabled students are dropping out of ... -
Are we there yet? A systematic literature review of Open Educational Resources in Africa: A combined content and bibliometric analysis
Tlili, Ahmed; Altinay, Fahriye; Huang, Ronghuai; Altinay, Zehra; Olivier, Jako; Mishra, Sanjaya; Jemni, Mohamed; Burgos, Daniel (Public Library of Science, 2022)Although several studies have been conducted to summarize the progress of open educational resources (OER) in specific regions, only a limited number of studies summarize OER in Africa. Therefore, this paper presents a ... -
Effects of gender and personality differences on students’ perception of game design elements in educational gamification
Denden, Mouna; Tlili, Ahmed; Essalmi, Fathi; Jemni, Mohamed; Chen, Nian-Shing; Burgos, Daniel (Academic Press, 2021)While many studies have reported the effectiveness of gamification in motivating students and making learning more fun, some others have reported contradictory findings regarding the potential of implementing game elements ... -
Framework for Teacher Support During Remote Teaching in a Crisis: COVID-19, as a Case Study
Denden, Mouna; Tlili, Ahmed; Burgos, Daniel ; Jemni, Mohamed; Huang, Ronghuai; Essalmi, Fathi; Chang, Ting-Wen (Lecture Notes in Educational Technology, 2021)Due to the COVID-19 pandemic, many universities have decided to apply remote teaching in order to ensure the continuity of teaching and learning, as well as the safety of their students, teachers, and employees. However, ... -
Remote special education during COVID-19: A combined bibliometric, content and thematic analysis
Tlili, Ahmed; Burgos, Daniel ; Altinay, Fahriye; Altinay, Zehra; Huang, Ronghuai; Jemni, Mohamed (Institute of Electrical and Electronics Engineers Inc., 2021)While massive research has been conducted to see how remote learning and teaching is conduct during the COVID-19 pandemic, less focus has been paid on remote special education for students with disabilities. Therefore, it ... -
Remote Special Education During Crisis: COVID-19 as a Case Study
Tlili, Ahmed; Amelina, Natalia; Burgos, Daniel ; Othman, Achraf; Huang, Ronghuai; Jemni, Mohamed; Lazor, Jemni; Zhang, Xiangling; Chang, Ting-Wen (Lecture Notes in Educational Technology, 2021)Due to the COVID-19 pandemic, face-to-face teaching was banned, and more than one billion students did not return to school. While both teachers and students found themselves in a very challenging situation as they both ... -
The Evolution of Educational Game Designs From Computers to Mobile Devices: A Comprehensive Review
Tlili, Ahmed; Essalmi, Fathi; Jemni, Mohamed; Kinshuk; Chen, Nian-Shing; Huang, Ronghuai; Burgos, Daniel (Lecture Notes in Educational Technology, 2020)With the rapid growth of mobile technologies, mobile devices have become very popular and have reached a very high spread. Consequently, mobile games have started gaining an increasing attention from researchers and ...