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Emerging Technologies Landscape on Education. A review
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2013-09)
This paper presents a desk research that analysed available recent studies in the field of Technology Enhanced Learning. The desk research is focused on work produced in the frame of FP6 and FP7 European programs, in the ...
Towards a Solution to Create, Test and Publish Mixed Reality Experiences for Occupational Safety and Health Learning: Training-MR
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2021-12)
Artificial intelligence, Internet of Things, Human Augmentation, virtual reality, or mixed reality have been rapidly implemented in Industry 4.0, as they improve the productivity of workers. This productivity improvement ...
Design of a Virtual Assistant to Improve Interaction Between the Audience and the Presenter
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2021-12)
This article presents a novel design of a Virtual Assistant as part of a human-machine interaction system to improve communication between the presenter and the audience that can be used in education or general presentations ...
Legal Issues Concerning P2P Exchange of Educational Materials and Their Impact on E-Learning Multi-Agent Systems
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2013-06)
The last years have known an impressive change in the use of technologies for the sharing and dissemination of knowledge, thus affecting deeply all the traditional means used by education in all its shapes and levels. This ...
Conceptualizing the e-Learning Assessment Domain using an Ontology Network
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2012-09)
During the last year, approaches that use ontologies, the backbone of the Semantic Web technologies, for different purposes in the assessment domain of e-Learning have emerged. One of these purposes is the use of ontologies ...
Big Data & eLearning: A Binomial to the Future of the Knowledge Society
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2016)
There is no doubt that in what refers to the educational area, technology is producing a series of changes that will greatly affect our near future. The increase of students experiences in the new educational systems in ...
Procedural Content Generation for Real-Time Strategy Games
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI)i, 2015-03)
Videogames are one of the most important and profitable sectors in the industry of entertainment. Nowadays, the creation of a videogame is often a large-scale endeavor and bears many similarities with, e.g., movie production. ...
Review of Current Student-Monitoring Techniques used in eLearning-Focused recommender Systems and Learning analytics. The Experience API & LIME model Case Study
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2014-09)
Recommender systems require input information in
order to properly operate and deliver content or behaviour
suggestions to end users. eLearning scenarios are no exception.
Users are current students and recommendations ...
La calidad pedagógica de los MOOC a partir de la revisión sistemática de las publicaciones JCR y Scopus (2013-2015)
(Revista Española de Pedagogía, 2017-01)
Los MOOC se han entendido como la última evolución del aprendizaje en red, y desde su nacimiento en 2008 se han puesto en práctica en un buen número de universidades. Dado que actualmente nos encontramos en un escenario ...
UC@MOOC's Effectiveness by Producing Open Educational Resources
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2018-09)
Open education is one of the most important settings in every society. It grants everyone the right to learn freely. Today, technology is helping to make learning even more open by providing an environment of online ...