• A System for Personality and Happiness Detection 

      Saez, Yago; Navarro, Carlos; Mochon, Asuncion; Isasi, Pedro (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 03/2014)
      This work proposes a platform for estimating personality and happiness. Starting from Eysenck's theory about human's personality, authors seek to provide a platform for collecting text messages from social media (Whatsapp), ...
    • AWS PredSpot: Machine Learning for Predicting the Price of Spot Instances in AWS Cloud 

      Baldominos Gómez, Alejandro; Saez, Yago; Quintana, David; Isasi, Pedro (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 03/2022)
      Elastic Cloud Compute (EC2) is one of the most well-known services provided by Amazon for provisioning cloud computing resources, also known as instances. Besides the classical on-demand scheme, where users purchase compute ...
    • DataCare: Big Data Analytics Solution for Intelligent Healthcare Management 

      Saez, Yago; Baldominos Gómez, Alejandro; Rada, Fernando (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 03/2018)
      This paper presents DataCare, a solution for intelligent healthcare management. This product is able not only to retrieve and aggregate data from different key performance indicators in healthcare centers, but also to ...
    • Real-Time Prediction of Gamers Behavior Using Variable Order Markov and Big Data Technology: A Case of Study 

      Baldominos, Alejandro; Albacete, Esperanza; Marrero, Ignacio; Saez, Yago (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 03/2016)
      This paper presents the results and conclusions found when predicting the behavior of gamers in commercial videogames datasets. In particular, it uses Variable-Order Markov (VOM) to build a probabilistic model that is ...
    • TV Series and Social Media: Powerful Engagement Factors in Mobile Video Games 

      Saez, Yago; Mochón, Asunción; Rada, Fernando (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2018)
      The free-to-play business model has become hegemonic in the mobile video game industry, displacing the traditional paid content model that was the norm until the appearance of manufacturers’ app stores. Companies attempt ...