• Gade4all: Developing Multi-platform Videogames based on Domain Specific Languages and Model Driven Engineering 

      Nuñez-Valdez, Edward Rolando; Sanjuan, Oscar; Pelayo García-Bustelo, B. Cristina; Cueva-Lovelle, Juan Manuel; Infante Hernandez, Guillermo (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2013)
      The development of applications for mobile devices is a constantly growing market which and more and more enterprises support the development of applications for this kind of devices. In that sense, videogames for mobile ...
    • Sentiment Analysis and Classification of Hotel Opinions in Twitter With the Transformer Architecture 

      Arroni, Sergio; Galán, Yerai; Guzmán-Guzmán, Xiomarah; Nuñez-Valdez, Edward Rolando; Gómez, Alberto (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 03/2023)
      Sentiment analysis is of great importance to parties who are interested is analyzing the public opinion in social networks. In recent years, deep learning, and particularly, the attention-based architecture, has taken over ...
    • Social Voting Techniques: A Comparison of the Methods Used for Explicit Feedback in Recommendation Systems 

      Nuñez-Valdez, Edward Rolando; Cueva-Lovelle, Juan Manuel; Sanjuan, Oscar; Montenegro-Marin, Carlos Enrique; Infante Hernandez, Guillermo (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2011)
      Web recommendation systems usually brings a content list to users based on previous ratings made by them to other similar contents through some social voting mean. This paper aims to present a comparison of the main ...
    • Towards an Ontology to Describe the Taxonomy of Common Modules in Learning Management Systems 

      Montenegro-Marin, Carlos Enrique; Cueva-Lovelle, Juan Manuel; Sanjuan, Oscar; Nuñez-Valdez, Edward Rolando (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2011)
      This article have the objective a create ontology for "common modules in a Learning Management Systems", the steps for the build Ontology were: Determine the domain and scope of the ontology, Consider reusing existing ...