• Euclidean Distance Distortion Based Robust and Blind Mesh Watermarking 

      Dey, Nilanjan; Amar, Yesmine Ben; Trabelsi, Imen; Bouhlel, Salim (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2016)
      The three-dimensional (3D) polygonal meshes are recently widely used in several domains, which necessitate the realistic visualization of the objects. Moreover, there is an urgent need to protect the 3D data properties for ...
    • Scene integration for online VR advertising clouds 

      Kalochristianakis, Michael; Zampoglou, Markos; Kontakis, Kostas; Kapetanakis, Kostas; Malamos, Athanasios (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2014)
      This paper presents a scene composition approach that allows the combinational use of standard three dimensional objects, called models, in order to create X3D scenes. The module is an integral part of a broader design ...
    • “Wrapping” X3DOM around Web Audio API 

      Stamoulias, Andreas; Lakka, Eftychia; Malamos, Athanasios (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2015)
      Spatial sound has a conceptual role in the Web3D environments, due to highly realism scenes that can provide. Lately the efforts are concentrated on the extension of the X3D/ X3DOM through spatial sound attributes. This ...