Hybrid Approach Based on Machine Learning for Hand Shape and Key Point's Estimation
Autor:
Chen, Zhongshan
; Feng, Xinning
; Sanjuán Martínez, Óscar
; González-Crespo, Rubén
Fecha:
2022Palabra clave:
Revista / editorial:
Journal of Interconnection NetworksCitación:
Chen, Z., Feng, X., Martínez, O. S., & Crespo, R. G. (2022). Hybrid Approach Based on Machine Learning for Hand Shape and Key Point’s Estimation. Journal of Interconnection Networks, 22(Supp01), 2141021.Tipo de Ítem:
Articulo Revista IndexadaResumen:
In human-computer interaction and virtual truth, hand pose estimation is essential. Public dataset experimental analysis Different biometric shows that a particular system creates low manual estimation errors and has a more significant opportunity for new hand pose estimation activity. Due to the fluctuations, self-occlusion, and specific modulations, the structure of hand photographs is quite tricky. Hence, this paper proposes a Hybrid approach based on machine learning (HABoML) to enhance the current competitiveness, performance experience, experimental hand shape, and key point estimation analysis. In terms of strengthening the ability to make better self-occlusion adjustments and special handshake and poses estimations, the machine learning algorithm is combined with a hybrid approach. The experiment results helped define a set of follow-up experiments for the proposed systems in this field, which had a high efficiency and performance level. The HABoML strategy decreased analysis precision by 9.33% and is a better solution.
Este ítem aparece en la(s) siguiente(s) colección(es)
Estadísticas de uso
Año |
2012 |
2013 |
2014 |
2015 |
2016 |
2017 |
2018 |
2019 |
2020 |
2021 |
2022 |
2023 |
2024 |
Vistas |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
22 |
54 |
Descargas |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
Ítems relacionados
Mostrando ítems relacionados por Título, autor o materia.
-
A Quantitative Justification to Dynamic Partial Replication of Web Contents through an Agent Architecture
Torres-Franco, Enrique; García, José Daniel; Sanjuán Martínez, Óscar; Joyanes Aguilar, Luis; González-Crespo, Rubén (International Journal of Interactive Multimedia and Artificial Intelligence, 06/2015)The most usual solution to improve the performance of a Web server is based on building a distributed architecture, where the Web server is offered from a set of nodes. The most widely distributed architecture is based on ... -
Ontology of a scene based on Java 3D architecture
Bolívar Barón, Holman; González-Crespo, Rubén; Sanjuán Martínez, Óscar (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2009)The present article seeks to make an approach to the class hierarchy of a scene built with the architecture Java 3D, to develop an ontology of a scene as from the semantic essential components for the semantic structuring ... -
Guest Editorial for the Special Issue "Soft Computing for Smart Cities"
Sanjuán Martínez, Óscar ; Fenza, Giuseppe; González-Crespo, Rubén (Journal of multiple-valued logic and soft computing, 2021)Smart cities have become the buzzword today, and it offers various smart services such as building automation systems, intelligent grids, smart transportation, and many more. With the advent of the Internet of Things ...