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Real-Time Prediction of Gamers Behavior Using Variable Order Markov and Big Data Technology: A Case of Study
(International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 2016-03)
This paper presents the results and conclusions found when predicting the behavior of gamers in commercial videogames datasets. In particular, it uses Variable-Order Markov (VOM) to build a probabilistic model that is ...