An Architecture Approach for 3D Render Distribution using Mobile Devices in Real Time
Autor:
Bolívar, Holman
; Velandia, John Alexande
; Torres, Jenny Natalia
; Giménez de Ory, Elena
Fecha:
2015Palabra clave:
Revista / editorial:
International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI)Tipo de Ítem:
articleDirección web:
https://www.ijimai.org/journal/bibcite/reference/2491Resumen:
Nowadays, video games such as Massively
Multiplayer Online Game (MMOG) have become cultural
mediators. Mobile games contribute to a large number of
downloads and potential benefits in the applications market.
Although processing power of mobile devices increases the
bandwidth transmission, a poor network connectivity may
bottleneck Gaming as a Service (GaaS). In order to enhance
performance in digital ecosystem, processing tasks are
distributed among thin client devices and robust servers. This
research is based on the method ‘divide and rule’, that is,
volumetric surfaces are subdivided using a tree-KD of sequence
of scenes in a game, so reducing the surface into small sets of
points. Reconstruction efficiency is improved, because the search
of data is performed in local and small regions. Processes are
modeled through a finite set of states that are built using Hidden
Markov Models with domains configured by heuristics. Six test
that control the states of each heuristic, including the number of
intervals are carried out to validate the proposed model. This
validation concludes that the proposed model optimizes response
frames per second, in a sequence of interactions.
Ficheros en el ítem
Este ítem aparece en la(s) siguiente(s) colección(es)
Estadísticas de uso
Año |
2012 |
2013 |
2014 |
2015 |
2016 |
2017 |
2018 |
2019 |
2020 |
2021 |
2022 |
2023 |
2024 |
Vistas |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
51 |
35 |
58 |
48 |
110 |
Descargas |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
36 |
36 |
53 |
21 |
33 |
Ítems relacionados
Mostrando ítems relacionados por Título, autor o materia.
-
Reconstruction of High Resolution 3D Objects from Incomplete Images and 3D Information
Pacheco, Alexander; Bolívar, Holman; Pascual Espada, Jordán; González-Crespo, Rubén (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 06/2014)To this day, digital object reconstruction is a quite complex area that requires many techniques and novel approaches, in which high-resolution 3D objects present one of the biggest challenges. There are mainly two different ... -
Semantics of immersive web through its architectural structure and graphic primitives
Bolivar, Holman; Pacheco, Alexander; González-Crespo, Rubén (International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI), 12/2010)Currently, practices and tools for computer-aided three-dimensional design, do not allow the semantic description of objects constructed in some cases specified notations as handling layers, or labeling of each development ... -
ICT and gamification experiences with CLIL methodology as innovative resources for the development of competencies in compulsory secondary education
Carrión Candel, Elena ; Pérez Agustín, Mercedes ; Giménez de Ory, Elena (Digital education review, 2021)Due to the lack of research in the field of music through CLIL and ICT in Secondary Education in Spain, we propose to merge this subject with an innovative methodology. The general objective is to present a different ...