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<title>2013</title>
<link href="https://reunir.unir.net/handle/123456789/9640" rel="alternate"/>
<subtitle/>
<id>https://reunir.unir.net/handle/123456789/9640</id>
<updated>2024-11-07T21:22:42Z</updated>
<dc:date>2024-11-07T21:22:42Z</dc:date>
<entry>
<title>Gamification, Social Networks and Sustainable Environments</title>
<link href="https://reunir.unir.net/handle/123456789/9755" rel="alternate"/>
<author>
<name>Silva, Fábio</name>
</author>
<author>
<name>Analide, Cesar</name>
</author>
<author>
<name>Rosa, Luís</name>
</author>
<author>
<name>Felgueiras, Gilberto</name>
</author>
<author>
<name>Pimenta, Cedric</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9755</id>
<updated>2020-01-27T09:54:50Z</updated>
<summary type="text">Gamification, Social Networks and Sustainable Environments
Silva, Fábio; Analide, Cesar; Rosa, Luís; Felgueiras, Gilberto; Pimenta, Cedric
Intelligent environments and ambient intelligence enabled systems provide means to gather rich information from both environments and its users. With the help of such systems, it is possible to foster communities of ambient intelligence systems with community driven knowledge, which is created by individual actions and setups in each of the environments. Such arrangements provides the potential to build systems that promote better practices and more efficient and sustainable environments by promoting the community best examples and engaging users to adopt and develop proactive behaviors to improve their standings in the community. This work aims to use knowledge from communities of intelligent environments to their own benefit. The approach presented in this work uses information from different environments, ranking them according to their sustainability assessment. Recommendations are then computed using similarity and clustering functions ranking users and environments, updating their previous records and launching new recommendations in the process. Gamification concepts are used in order to keep users motivation and engage them actively to produce better results in terms of sustainability
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-27T09:54:50Z
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</summary>
</entry>
<entry>
<title>CAIN-21: Automatic adaptation decisions and extensibility in an MPEG-21 adaptation engine</title>
<link href="https://reunir.unir.net/handle/123456789/9754" rel="alternate"/>
<author>
<name>López, Fernando</name>
</author>
<author>
<name>Martínez, José M.</name>
</author>
<author>
<name>García, Narciso</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9754</id>
<updated>2020-01-27T09:42:53Z</updated>
<summary type="text">CAIN-21: Automatic adaptation decisions and extensibility in an MPEG-21 adaptation engine
López, Fernando; Martínez, José M.; García, Narciso
This paper presents the progress and final state of CAIN-21, an extensible and metadata driven multimedia adaptation in the MPEG-21 framework. CAIN-21 facilitates the integration of pluggable multimedia adaptation tools, automatically chooses the chain of adaptations to perform and manages its execution. To drive the adaptation, it uses the description tools and implied ontology established by MPEG-21. The paper not only describes the evolution and latest version of CAIN-21, but also identifies limitations and ambiguities in the description capabilities of MPEG-21. Therefore, it proposes some extensions to the MPEG-21 description schema for removing these problems. Finally, the pros and cons of CAIN-21 with respect to other multimedia adaptation engines are discussed.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-27T09:42:53Z
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</summary>
</entry>
<entry>
<title>Application of Hybrid Agents to Smart Energy Management of a Prosumer Node</title>
<link href="https://reunir.unir.net/handle/123456789/9753" rel="alternate"/>
<author>
<name>Caianiello, Pasquale</name>
</author>
<author>
<name>Costantini, Stefania</name>
</author>
<author>
<name>De Gasperis, Giovanni</name>
</author>
<author>
<name>Gimenez De Lorenzo, Mario</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9753</id>
<updated>2020-01-27T09:08:37Z</updated>
<summary type="text">Application of Hybrid Agents to Smart Energy Management of a Prosumer Node
Caianiello, Pasquale; Costantini, Stefania; De Gasperis, Giovanni; Gimenez De Lorenzo, Mario
We outline a solution to the problem of intelligent control of energy consumption of a smart building system by a prosumer planning agent that acts on the base of the knowledge of the system state and of a prediction of future states. Predictions are obtained by using a synthetic model of the system as obtained with a machine learning approach. We present case studies simulations implementing different instantiations of agents that control an air conditioner according to temperature set points dynamically chosen by the user. The agents are able of energy saving while trying to keep indoor temperature within a given comfort interval.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-27T09:08:37Z
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</summary>
</entry>
<entry>
<title>An Agent-Based Approach for Evaluating Basic Design Options of Management Accounting Systems</title>
<link href="https://reunir.unir.net/handle/123456789/9752" rel="alternate"/>
<author>
<name>Wall, Friederike</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9752</id>
<updated>2020-01-27T08:44:26Z</updated>
<summary type="text">An Agent-Based Approach for Evaluating Basic Design Options of Management Accounting Systems
Wall, Friederike
This paper investigates the effectiveness of reducing errors in management accounting systems with respect to organizational performance. In particular, different basic design options of management accounting systems of how to improve the information base by measurements of actual values are analyzed in different organizational contexts. The paper applies an agent-based simulation based on the idea of NK fitness landscapes. The results provide broad, but no universal support for conventional wisdom that lower inaccuracies of accounting information lead to more effective adaptation processes. Furthermore, results indicate that the effectiveness of improving the management accounting system subtly interferes with the complexity of the interactions within the organization and the coordination mode applied
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-27T08:44:26Z
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</summary>
</entry>
<entry>
<title>A Constraint-Based Model for Fast Post-Disaster Emergency Vehicle Routing</title>
<link href="https://reunir.unir.net/handle/123456789/9751" rel="alternate"/>
<author>
<name>Amadini, Roberto</name>
</author>
<author>
<name>Sefrioui, Imane</name>
</author>
<author>
<name>Mauro, Jacopo</name>
</author>
<author>
<name>Gabbrielli, Maurizio</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9751</id>
<updated>2020-01-24T12:32:28Z</updated>
<summary type="text">A Constraint-Based Model for Fast Post-Disaster Emergency Vehicle Routing
Amadini, Roberto; Sefrioui, Imane; Mauro, Jacopo; Gabbrielli, Maurizio
Disasters like terrorist attacks, earthquakes, hurricanes, and volcano eruptions are usually unpredictable events that affect a high number of people. We propose an approach that could be used as a decision support tool for a post-disaster response that allows the assignment of victims to hospitals and organizes their transportation via emergency vehicles. By exploiting the synergy between Mixed Integer Programming and Constraint Programming techniques, we are able to compute the routing of the vehicles so as to rescue much more victims than both heuristic based and complete approaches in a very reasonable time.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-24T12:32:28Z
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</summary>
</entry>
<entry>
<title>Editor’s Note</title>
<link href="https://reunir.unir.net/handle/123456789/9750" rel="alternate"/>
<author>
<name>González-Crespo, Rubén</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9750</id>
<updated>2020-01-27T13:15:53Z</updated>
<summary type="text">Editor’s Note
González-Crespo, Rubén
The research works presented in this issue are based on various topics of interest, among which are included: Mobile services, mpeg, agent-based Simulation, complexity, management accounting systems, animal-drawn vehicles, traffic and transport, possibility theory, precautionary saving, MAS, ambient intelligence, gamification, sustainable environments, disaster recovery, DSS, constraint programming and ICT.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-24T11:22:44Z&#13;
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</summary>
</entry>
<entry>
<title>Reality and perspectives of a model for the population that obtains its income with the use of an animal-drawn vehicle in the city of Bogota</title>
<link href="https://reunir.unir.net/handle/123456789/9747" rel="alternate"/>
<author>
<name>Sánchez Aparicio, Ismael Fernando</name>
</author>
<author>
<name>Romero Villalobos, Oswaldo Alberto</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9747</id>
<updated>2020-01-22T13:27:13Z</updated>
<summary type="text">Reality and perspectives of a model for the population that obtains its income with the use of an animal-drawn vehicle in the city of Bogota
Sánchez Aparicio, Ismael Fernando; Romero Villalobos, Oswaldo Alberto
This paper analyzes the structure of the data collected in the population dependent or receives its revenues in the use of animal-drawn vehicle, to extract an economic model for the development of this activity (which is currently done with these vehicles and is unbusinesslike) introducing formal parameters, as well as replacement of the vehicle analyzes the development of this activity in this population.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-22T13:27:13Z
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</summary>
</entry>
<entry>
<title>Global Collective Intelligence in Technological Societies: as a result of Collaborative Knowledge in combination with Artificial Intelligence</title>
<link href="https://reunir.unir.net/handle/123456789/9746" rel="alternate"/>
<author>
<name>Piedra Calderón, Juan Carlos</name>
</author>
<author>
<name>Rainer, J. Javier</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9746</id>
<updated>2020-01-22T13:13:29Z</updated>
<summary type="text">Global Collective Intelligence in Technological Societies: as a result of Collaborative Knowledge in combination with Artificial Intelligence
Piedra Calderón, Juan Carlos; Rainer, J. Javier
The big influence of Information and Communication Technologies (ICT), especially in area of construction of Technological Societies has generated big social changes. That is visible in the way of relating to people in different environments. These changes have the possibility to expand the frontiers of knowledge through sharing and cooperation. That has meaning the inherently creation of a new form of Collaborative Knowledge. The potential of this Collaborative Knowledge has been given through ICT in combination with Artificial Intelligence processes, from where is obtained a Collective Knowledge. When this kind of knowledge is shared, it gives the place to the Global Collective Intelligence.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-22T13:13:29Z
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</summary>
</entry>
<entry>
<title>Connecting possibilistic prudence and optimal saving</title>
<link href="https://reunir.unir.net/handle/123456789/9745" rel="alternate"/>
<author>
<name>Lucia Casademunt, Ana María</name>
</author>
<author>
<name>Georgescu, Irina</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9745</id>
<updated>2020-01-22T12:24:44Z</updated>
<summary type="text">Connecting possibilistic prudence and optimal saving
Lucia Casademunt, Ana María; Georgescu, Irina
In this paper we study the optimal saving problem in the framework of possibility theory. The notion of possibilistic precautionary saving is introduced as a measure of the way the presence of possibilistic risk (represented by a fuzzy number) influences a consumer in establishing the level of optimal saving. The notion of prudence of an agent in the face of possibilistic risk is defined and the equivalence between the prudence condition and a positive possibilistic precautionary saving is proved. Some relations between possibilistic risk aversion, prudence and possibilistic precautionary saving were established.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-22T12:24:44Z
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</summary>
</entry>
<entry>
<title>PLANE: A Platform for Negotiation of Multiattribute Multimedia Objects</title>
<link href="https://reunir.unir.net/handle/123456789/9742" rel="alternate"/>
<author>
<name>Guedes, Rharon M.</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9742</id>
<updated>2020-01-22T11:03:51Z</updated>
<summary type="text">PLANE: A Platform for Negotiation of Multiattribute Multimedia Objects
Guedes, Rharon M.
This work proposes the definition of a system to negotiate products in an e-commerce scenario. This negotiation system is defined as PLANE – Platform to Assist Negotiation – and it is carried in a semi-automatic way, using multi-attributes functions, based on attributes of the negotiated content. It also presents an architecture to interconnect the participant through an inter-network in the television broadcasters context. Each participant of the inter-network applies policies for its own contents, and all of them must comply these policies. If a participant needs a content not covered by the policies, it is possible to start a negotiation process for this specific content. Experiments present a simulation scenario where PLANE assists the negotiation between three sellers and one buyer with predefined negotiation profiles. Results demonstrated the success of the system in approximate the negotiator after some few interactions, reducing time and cost.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-22T11:03:51Z
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</summary>
</entry>
<entry>
<title>Analysis of Bullying in Cooperative Multi-agent Systems’ Communications</title>
<link href="https://reunir.unir.net/handle/123456789/9741" rel="alternate"/>
<author>
<name>Gutiérrez, Celia</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9741</id>
<updated>2020-01-22T10:36:40Z</updated>
<summary type="text">Analysis of Bullying in Cooperative Multi-agent Systems’ Communications
Gutiérrez, Celia
Cooperative Multi-agent Systems frameworks do not include modules to test communications yet. The proposed framework incorporates robust analysis tools using IDKAnalysis2.0 to evaluate bullying effect in communications. The present work is based on ICARO-T. This platform follows the Adaptive Multi-agent Systems paradigm. Experimentation with ICARO-T includes two deployments: the equitative and the authoritative. Results confirm the usefulness of the analysis tools when exporting to Cooperative Multi-agent Systems that use different configurations. Besides, ICARO-T is provided with new functionality by a set of tools for communication analysis.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-22T10:36:40Z
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</summary>
</entry>
<entry>
<title>An Agent-Based Approach for Data Fusion in Homeland Security</title>
<link href="https://reunir.unir.net/handle/123456789/9739" rel="alternate"/>
<author>
<name>Castillo Chamorro, José Miguel</name>
</author>
<author>
<name>de Solís Montes, D. Rafael</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9739</id>
<updated>2021-04-21T11:57:28Z</updated>
<summary type="text">An Agent-Based Approach for Data Fusion in Homeland Security
Castillo Chamorro, José Miguel; de Solís Montes, D. Rafael
This article presents an agent-based solution for data fusion in Homeland Security. Communication technology has been developed very fast in the last decades. We can get lots of data in milliseconds. Our current problem is to process such amounts of data in order to provide useful information. We have to focus our effort on developing intelligent information systems able to handle big amounts of data extracting or revealing relations among data and able to produce information easily understandable for the human user. That is the case of data fusion in tactical operations, especially in the field of defense and Homeland security. Our research is focused on obtaining a Multi-agent system able to inference future enemy’s actions or behaviors from data received from heterogeneous sensors.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-22T09:47:15Z&#13;
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</summary>
</entry>
<entry>
<title>An Example in Remote Computing Over the Internet applied to Geometry</title>
<link href="https://reunir.unir.net/handle/123456789/9738" rel="alternate"/>
<author>
<name>Ferreira, M.</name>
</author>
<author>
<name>Casquilho, M.</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9738</id>
<updated>2020-01-22T09:04:36Z</updated>
<summary type="text">An Example in Remote Computing Over the Internet applied to Geometry
Ferreira, M.; Casquilho, M.
Scientific computing over the Internet can suit many activities that have not, in the authors’ opinion, been explored enough in general. Resources such as executables, languages, packages, can be used from a remote computing system. In this study, largely based on academic practice, a simple illustrative example in Geometry is implemented on a distributed system that outsources the computing-intensive tasks to remote servers that may be located in other universities or companies, linked to grids and clusters and so on. The software stack and software developed to support the communication is explained in detail. The architecture developed stresses the interoperability of the software, and a suitable high degree of decoupling between components hosted in various locations. The results of this study motivate further work and serve a practical purpose that may be useful to everyone doing scientific computing.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-22T09:04:36Z
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</summary>
</entry>
<entry>
<title>Improvements in the native development environment for Sony AIBO</title>
<link href="https://reunir.unir.net/handle/123456789/9737" rel="alternate"/>
<author>
<name>Kertész, Csaba</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9737</id>
<updated>2020-01-21T13:21:02Z</updated>
<summary type="text">Improvements in the native development environment for Sony AIBO
Kertész, Csaba
— The entertainment robotics have been on a peak&#13;
with AIBO, but this robot brand has been discontinued by the&#13;
Sony in 2006 to help its financial position. Among other reasons,&#13;
the robot failed to enter into both the mainstream and the&#13;
robotics research labs besides the RoboCup competitions,&#13;
however, there were some attempts to use the robot for&#13;
rehabilitation and emotional medical treatments. A native&#13;
software development environment (Open-R SDK) was provided&#13;
to program AIBO, nevertheless, the operating system (Aperios)&#13;
induced difficulties for the students and the researchers in the&#13;
software development. The author of this paper made efforts to&#13;
update the Open-R and overcome the problems. More&#13;
enhancements have been implemented in the core components,&#13;
some software methodologies were applied to solve a number of&#13;
restrictions and the achievements are summarized here.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-21T13:21:02Z
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</summary>
</entry>
<entry>
<title>Analysis of Log File Data to Understand Mobile Service Context and Usage Patterns</title>
<link href="https://reunir.unir.net/handle/123456789/9736" rel="alternate"/>
<author>
<name>Klein, Bernhard</name>
</author>
<author>
<name>Pretel, Ivan</name>
</author>
<author>
<name>Vanhecke, Sacha</name>
</author>
<author>
<name>Lago, Ana B.</name>
</author>
<author>
<name>Lopez-de-Ipiña, Diego</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9736</id>
<updated>2020-01-21T12:41:30Z</updated>
<summary type="text">Analysis of Log File Data to Understand Mobile Service Context and Usage Patterns
Klein, Bernhard; Pretel, Ivan; Vanhecke, Sacha; Lago, Ana B.; Lopez-de-Ipiña, Diego
Several mobile acceptance models exist today that focus on user interface handling and usage frequency evaluation. Since mobile applications reach much deeper into everyday life, it is however important to better consider user behaviour for the service evaluation. In this paper we introduce the Behaviour Assessment Model (BAM), which is designed to gaining insights about how well services enable, enhance and replace human activities. More specifically, the basic columns of the evaluation framework concentrate on (1) service actuation in relation to the current user context, (2) the balance between service usage effort and benefit, and (3) the degree to which community knowledge can be exploited. The evaluation is guided by a process model that specifies individual steps of data capturing, aggregation, and final assessment. The BAM helps to gain stronger insights regarding characteristic usage hotspots, frequent usage patterns, and leveraging of networking effects showing more realistically the strengths and weaknesses of mobile services.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-21T12:41:30Z
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</summary>
</entry>
<entry>
<title>Editor’s Note</title>
<link href="https://reunir.unir.net/handle/123456789/9735" rel="alternate"/>
<author>
<name>González-Crespo, Rubén</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9735</id>
<updated>2020-06-18T09:28:25Z</updated>
<summary type="text">Editor’s Note
González-Crespo, Rubén
The research works presented in this issue are based on various topics of interest, among wich are included: Mobile services, gesture recognition, physics simulation, management decision support, business intelligence, Internet, remote executables, scientific computing, university-industry links, Sony AIBO, Aperios, toolchain, MAS, data fusion, tracks, merge, inference, Homeland Security, european projects, research trends, emerging technologies and desk research.
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</summary>
</entry>
<entry>
<title>A Fuzzy Group Prioritization Method for Deriving Weights and its Software Implementation</title>
<link href="https://reunir.unir.net/handle/123456789/9731" rel="alternate"/>
<author>
<name>Almulhim, Tarifa</name>
</author>
<author>
<name>Mikhailov, Ludmil</name>
</author>
<author>
<name>Xu, Dong-Ling</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9731</id>
<updated>2020-01-20T12:18:46Z</updated>
<summary type="text">A Fuzzy Group Prioritization Method for Deriving Weights and its Software Implementation
Almulhim, Tarifa; Mikhailov, Ludmil; Xu, Dong-Ling
Several Multi-Criteria Decision Making (MCDM) methods involve pairwise comparisons to obtain the preferences of decision makers (DMs). This paper proposes a fuzzy group prioritization method for deriving group priorities/weights from fuzzy pairwise comparison matrices. The proposed method extends the Fuzzy Preferences Programming Method (FPP) by considering the different importance weights of multiple DMs . The elements of the group pairwise comparison matrices are presented as fuzzy numbers rather than exact numerical values, in order to model the uncertainty and imprecision in the DMs’ judgments. Unlike the known fuzzy prioritization techniques, the proposed method is able to derive crisp weights from incomplete and fuzzy set of comparison judgments and does not require additional aggregation procedures. A prototype of a decision tool is developed to assist DMs to implement the proposed method for solving fuzzy group prioritization problems in MATLAB. Detailed numerical examples are used to illustrate the proposed approach.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-20T12:18:46Z
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</summary>
</entry>
<entry>
<title>SketchyDynamics: A Library for the Development of Physics Simulation Applications with Sketch-Based Interfaces</title>
<link href="https://reunir.unir.net/handle/123456789/9727" rel="alternate"/>
<author>
<name>Costa, Abílio</name>
</author>
<author>
<name>Pereira, João P.</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9727</id>
<updated>2020-01-17T13:29:36Z</updated>
<summary type="text">SketchyDynamics: A Library for the Development of Physics Simulation Applications with Sketch-Based Interfaces
Costa, Abílio; Pereira, João P.
Sketch-based interfaces provide a powerful, natural and intuitive way for users to interact with an application. By combining a sketch-based interface with a physically simulated environment, an application offers the means for users to rapidly sketch a set of objects, like if they are doing it on piece of paper, and see how these objects behave in a simulation. In this paper we present SketchyDynamics, a library that intends to facilitate the creation of applications by rapidly providing them a sketch-based interface and physics simulation capabilities. SketchyDynamics was designed to be versatile and customizable but also simple. In fact, a simple application where the user draws objects and they are immediately simulated, colliding with each other and reacting to the specified physical forces, can be created with only 3 lines of code. In order to validate SketchyDynamics design choices, we also present some details of the usability evaluation that was conducted with a proof-of-concept prototype.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-17T13:29:36Z
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</summary>
</entry>
<entry>
<title>Emerging Technologies Landscape on Education. A review</title>
<link href="https://reunir.unir.net/handle/123456789/9726" rel="alternate"/>
<author>
<name>de-la-Fuente-Valentín, Luis</name>
</author>
<author>
<name>Carrasco, Aurora</name>
</author>
<author>
<name>Konya, Kinga</name>
</author>
<author>
<name>Burgos, Daniel</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9726</id>
<updated>2020-01-17T13:19:43Z</updated>
<summary type="text">Emerging Technologies Landscape on Education. A review
de-la-Fuente-Valentín, Luis; Carrasco, Aurora; Konya, Kinga; Burgos, Daniel
This paper presents a desk research that analysed available recent studies in the field of Technology Enhanced Learning. The desk research is focused on work produced in the frame of FP6 and FP7 European programs, in the area of Information and Communication Technologies. It concentrates in technologies that support existing forms of learning, and also in technologies that enhance new learning paradigms. This approach includes already adopted and successfully piloted technologies. The elaboration of the desk research had three main parts: firstly, the collection of documents from CORDIS and other institutions related to TEL research; secondly, the identification of relevant terms appearing in those documents and the elaboration of a thesaurus; and thirdly, a quantitative analysis of each term occurrences. Many of the identified technologies belong to the fields of interactive multimedia, Human-computer Interaction and-or related to recommendation and learning analytics. This study becomes a thorough review of the current state of these fields through the actual development of R&amp;D European projects. This research, will be used as a basis to better understand the evolution of the sector, and to focus future research efforts on these sectors and their application to education.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-17T13:19:43Z
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</summary>
</entry>
<entry>
<title>From Management Information Systems to Business Intelligence: The Development of Management Information Needs</title>
<link href="https://reunir.unir.net/handle/123456789/9725" rel="alternate"/>
<author>
<name>Skyrius, Rimvydas</name>
</author>
<author>
<name>Kazakevičienė, Gėlytė</name>
</author>
<author>
<name>Bujauskas, Vytautas</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9725</id>
<updated>2020-01-22T08:44:45Z</updated>
<summary type="text">From Management Information Systems to Business Intelligence: The Development of Management Information Needs
Skyrius, Rimvydas; Kazakevičienė, Gėlytė; Bujauskas, Vytautas
Despite the advances in IT, information systems intended for management informing did not uniformly fulfil the increased expectations of users; this can be said mostly about complex information needs. Although some of the technologies for supporting complicated insights, like management decision support systems and technologies, experienced reduction in interest both from researchers and practitioners, this did not reduce the importance of well-supported business informing and decision making. Being attributed to the group of intelligent systems and technologies, decision support (DS) technologies have been largely supplemented by business intelligence (BI) technologies. Both types of technologies are supported by respective information technologies, which often appear to be quite closely related. The objective of this paper is to define relations between simple and complex informing intended to satisfy different sets of needs and provided by different sets of support tools. The paper attempts to put together decision support and business intelligence technologies, based on common goals of sense-making and use of advanced analytical tools. A model of two interconnected cycles has been developed to relate the activities of decision support and business intelligence. Empirical data from earlier research is used to direct possible further insights into this area.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-17T13:11:17Z
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</summary>
</entry>
<entry>
<title>Infected Fruit Part Detection using K-Means Clustering Segmentation Technique</title>
<link href="https://reunir.unir.net/handle/123456789/9723" rel="alternate"/>
<author>
<name>Dubey, Shiv Ram</name>
</author>
<author>
<name>Dixit, Pushkar</name>
</author>
<author>
<name>Singh, Nishant</name>
</author>
<author>
<name>Gupta, Jay Prakash</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9723</id>
<updated>2020-01-17T11:21:04Z</updated>
<summary type="text">Infected Fruit Part Detection using K-Means Clustering Segmentation Technique
Dubey, Shiv Ram; Dixit, Pushkar; Singh, Nishant; Gupta, Jay Prakash
Nowadays, overseas commerce has increased drastically in many countries. Plenty fruits are imported from the other nations such as oranges, apples etc. Manual identification of defected fruit is very time consuming. This work presents a novel defect segmentation of fruits based on color features with K-means clustering unsupervised algorithm. We used color images of fruits for defect segmentation. Defect segmentation is carried out into two stages. At first, the pixels are clustered based on their color and spatial features, where the clustering process is accomplished. Then the clustered blocks are merged to a specific number of regions. Using this two step procedure, it is possible to increase the computational efficiency avoiding feature extraction for every pixel in the image of fruits. Although the color is not commonly used for defect segmentation, it produces a high discriminative power for different regions of image. This approach thus provides a feasible robust solution for defect segmentation of fruits. We have taken apple as a case study and evaluated the proposed approach using defected apples. The experimental results clarify the effectiveness of proposed approach to improve the defect segmentation quality in aspects of precision and computational time. The simulation results reveal that the proposed approach is promising.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-17T11:21:04Z
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</summary>
</entry>
<entry>
<title>Gade4all: Developing Multi-platform Videogames based on Domain Specific Languages and Model Driven Engineering</title>
<link href="https://reunir.unir.net/handle/123456789/9722" rel="alternate"/>
<author>
<name>Nuñez-Valdez, Edward Rolando</name>
</author>
<author>
<name>Sanjuan, Oscar</name>
</author>
<author>
<name>Pelayo García-Bustelo, B. Cristina</name>
</author>
<author>
<name>Cueva-Lovelle, Juan Manuel</name>
</author>
<author>
<name>Infante Hernandez, Guillermo</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9722</id>
<updated>2023-11-02T12:21:50Z</updated>
<summary type="text">Gade4all: Developing Multi-platform Videogames based on Domain Specific Languages and Model Driven Engineering
Nuñez-Valdez, Edward Rolando; Sanjuan, Oscar; Pelayo García-Bustelo, B. Cristina; Cueva-Lovelle, Juan Manuel; Infante Hernandez, Guillermo
The development of applications for mobile devices is a constantly growing market which and more and more enterprises support the development of applications for this kind of devices. In that sense, videogames for mobile devices have become very popular worldwide and are now part of highly profitable and competitive industry. Due to the diversity of platforms and mobile devices and the complexity of this kind of applications, the development time and the number of errors within that development process have increased. The productivity of the developers has also decreased due to the necessity of using many programming languages in the development process. One of the most popular strategies is to employ specialized people to perform the development tasks more efficiently, but this involves an increase of the costs, which makes some applications economically unviable. In this article we present the Gade4all Project, consisting in a new platform that aims to facilitate the development of videogames and entertainment software through the use of Domain Specific Languages and Model Driven Engineering. This tool makes possible for users without previous knowledge in the field of software development to create 2D videogames for multiplatform mobile devices in a simple and innovative way.
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</summary>
</entry>
<entry>
<title>L.I.M.E. A recommendation model for informal and formal learning, engaged</title>
<link href="https://reunir.unir.net/handle/123456789/9721" rel="alternate"/>
<author>
<name>Burgos, Daniel</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9721</id>
<updated>2020-01-17T09:59:14Z</updated>
<summary type="text">L.I.M.E. A recommendation model for informal and formal learning, engaged
Burgos, Daniel
In current eLearning models and implementations (e.g. Learning Management Systems-LMS) there is a lack of engagement between formal and informal activities. Furthermore, the online methodology focuses on a standard set of units of learning and learning objects, along with pre-defined tests, and collateral resources like, i.e. discussion fora and message wall. They miss the huge potential of learning via the interlacement of social networks, LMS and external sources. Thanks to user behaviour, user interaction, and personalised counselling by a tutor, learning performance can be improved. We design and develop an adaptation eLearning model for restricted social networks, which supports this approach. In addition, we build an eLearning module that implements this conceptual model in a real application case, and present the preliminary analysis and positive results.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-17T09:59:14Z
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</summary>
</entry>
<entry>
<title>Smart Indoor Positioning/Location and Navigation: A Lightweight Approach</title>
<link href="https://reunir.unir.net/handle/123456789/9708" rel="alternate"/>
<author>
<name>Puértolas Montañés, José Antonio</name>
</author>
<author>
<name>Mendoza Rodríguez, Adriana</name>
</author>
<author>
<name>Sanz Prieto, Iván</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9708</id>
<updated>2020-01-14T13:39:09Z</updated>
<summary type="text">Smart Indoor Positioning/Location and Navigation: A Lightweight Approach
Puértolas Montañés, José Antonio; Mendoza Rodríguez, Adriana; Sanz Prieto, Iván
In this paper a new location indoor system is presented, which shows the position and orientation of the user in closed environments, as well as the optimal route to his destination through location tags. This system is called Labelee, and it makes easier the interaction between users and devices through QR code scanning or by NFC tag reading, because this technology is increasingly common in the latest smartphones. With this system, users could locate themselves into an enclosure with less interaction.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-14T13:39:09Z
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</summary>
</entry>
<entry>
<title>Legal Issues Concerning P2P Exchange of Educational Materials and Their Impact on E-Learning Multi-Agent Systems</title>
<link href="https://reunir.unir.net/handle/123456789/9707" rel="alternate"/>
<author>
<name>Gil, Eugenio</name>
</author>
<author>
<name>Castillo Sanz, Andrés G</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9707</id>
<updated>2020-08-13T11:26:13Z</updated>
<summary type="text">Legal Issues Concerning P2P Exchange of Educational Materials and Their Impact on E-Learning Multi-Agent Systems
Gil, Eugenio; Castillo Sanz, Andrés G
The last years have known an impressive change in the use of technologies for the sharing and dissemination of knowledge, thus affecting deeply all the traditional means used by education in all its shapes and levels. This transformation has not been fully understood by the society at large for its immense impacts and its short life. This paper describes in the question emerging from the clash of the rights to education in a wide sense and the rights derived from authorship and how that issue is affecting the design of e-learning multi-agent tools.
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</summary>
</entry>
<entry>
<title>Open Data as a key factor for developing expert systems: a perspective from Spain</title>
<link href="https://reunir.unir.net/handle/123456789/9706" rel="alternate"/>
<author>
<name>Rodríguez Rojas, Luz Andrea</name>
</author>
<author>
<name>Cueva Lovelle, Juan Manuel</name>
</author>
<author>
<name>Tarazona Bermúdez, Giovanny Mauricio</name>
</author>
<author>
<name>Montenegro, Carlos Enrique</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9706</id>
<updated>2020-01-14T13:07:17Z</updated>
<summary type="text">Open Data as a key factor for developing expert systems: a perspective from Spain
Rodríguez Rojas, Luz Andrea; Cueva Lovelle, Juan Manuel; Tarazona Bermúdez, Giovanny Mauricio; Montenegro, Carlos Enrique
The open data movement is relatively new but very significant, and potentially powerful. The overall intention is to make local, regional and national data available in a form that allows for direct manipulation. This paper is based on analyzing the current context of the Open Data initiative in Spain, from its origins and concepts, the legal framework, current initiatives and challenges that must be addressed for effective reuse of public sector information.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-14T13:07:17Z
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</summary>
</entry>
<entry>
<title>Annotation and Visualization in Android: An Application for Education and Real Time Information</title>
<link href="https://reunir.unir.net/handle/123456789/9705" rel="alternate"/>
<author>
<name>Barahona Neri, Renato</name>
</author>
<author>
<name>Millán García, Gustavo</name>
</author>
<author>
<name>Bolibar Barón, Holman D.</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9705</id>
<updated>2020-01-14T12:13:57Z</updated>
<summary type="text">Annotation and Visualization in Android: An Application for Education and Real Time Information
Barahona Neri, Renato; Millán García, Gustavo; Bolibar Barón, Holman D.
By using Augmented Reality applications, users can get more information while interacting with real objects. The popularity of the Smartphones and the ubiquity of an Internet connection within modern devices, offer the best combination for these kind of applications, which can pull content from heterogeneous sources. The goal with this work is to show the architecture and a basic implementation of a prototype for an AR application that displays information (opinions) about physical places as comments overlaid to the place left there by other users, but that also encourage in-situ content creation for collaboration. These applications can also be used in order to improve the interaction between students and physical places, getting facts, or associating quizzes to a specific location; tourism guides, promotions of products, just to mention a few.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-14T12:13:57Z
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</summary>
</entry>
<entry>
<title>Editor’s Note</title>
<link href="https://reunir.unir.net/handle/123456789/9704" rel="alternate"/>
<author>
<name>Pascual Espada, Jordán</name>
</author>
<author>
<name>González-Crespo, Rubén</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9704</id>
<updated>2020-06-18T09:27:46Z</updated>
<summary type="text">Editor’s Note
Pascual Espada, Jordán; González-Crespo, Rubén
The International Journal of Interactive Multimedia and Artificial Intelligence provides an interdisciplinary forum in which scientists and professionals can share their research results and report new advances on Artificial Intelligence and Interactive Multimedia techniques.&#13;
The research works presented in this issue are based on various topics of interest, among wich are included: AI for Software Engineering, Education, Computer Vision, Augmented Reality, Natural Language Understanding, Data Mining, Knowledge-Based/Expert Systems, Image Processing, Location systems, Internet of Things, Multiobjective Evolutionary Algorithms and Software architectures.
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</summary>
</entry>
<entry>
<title>Using Rules to Adapt Applications for Business Models with High Evolutionary Rates</title>
<link href="https://reunir.unir.net/handle/123456789/9703" rel="alternate"/>
<author>
<name>Juan Fuente, A. A</name>
</author>
<author>
<name>López Pérez, B.</name>
</author>
<author>
<name>Infante Hernandez, Guillermo</name>
</author>
<author>
<name>Cases Fernández, L. J.</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9703</id>
<updated>2023-01-26T09:30:27Z</updated>
<summary type="text">Using Rules to Adapt Applications for Business Models with High Evolutionary Rates
Juan Fuente, A. A; López Pérez, B.; Infante Hernandez, Guillermo; Cases Fernández, L. J.
Nowadays, business models are in permanent evolution since the requirements belongs to a rapidly evolving world. In a context where communications all around the world travel so fast the business models need to be adapted permanently to the information the managers receive. In such world, traditional software development, needed for adapting software to changes, do not work properly since business changes need to be in exploitation in shorter times. In that situation, it is needed to go quicker from the business idea to the exploitation environment. This issue can be solved accelerating the development speed: from the expert to the customer, with no –or few, technical intervention. This paper proposes an approach to empower domain experts in developing adaptability solutions by using automated sets of production rules in a friendly way. Furthermore, a use case that implements this kind of development was used in a real problem prototype.
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</summary>
</entry>
<entry>
<title>BPLOM: BPM Level-Oriented Methodology for Incremental Business Process Modeling and Code Generation on Mobile Platforms</title>
<link href="https://reunir.unir.net/handle/123456789/9702" rel="alternate"/>
<author>
<name>Solís-Martínez, Jaime</name>
</author>
<author>
<name>García-Menéndez, Natalia</name>
</author>
<author>
<name>Pelayo García-Bustelo, B. Cristina</name>
</author>
<author>
<name>Cueva Lovelle, Juan Manuel</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9702</id>
<updated>2023-11-02T12:26:29Z</updated>
<summary type="text">BPLOM: BPM Level-Oriented Methodology for Incremental Business Process Modeling and Code Generation on Mobile Platforms
Solís-Martínez, Jaime; García-Menéndez, Natalia; Pelayo García-Bustelo, B. Cristina; Cueva Lovelle, Juan Manuel
The requirements engineering phase is the departure point for the development process of any kind of computer application, it determines the functionality needed in the working scenario of the program. Although this is a crucial point in application development, as incorrect requirement definition leads to costly error appearance in later stages of the development process, application domain experts’ implication remains minor. In order to correct this scenario, business process modeling notations were introduced to favor business expert implication in this phase, but notation complexity prevents this participation to reach its ideal state. Hence, we promote the definition of a level oriented business process methodology, which encourages the adaptation of the modeling notation to the modeling and technical knowledge shown by the expert. This approach reduces the complexity found by domain experts and enables them to model their processes completely with a level of technical detail directly proportional to their knowledge.
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</summary>
</entry>
<entry>
<title>Application of Multiobjective Evolutionary Techniques for Robust Portfolio Optimization</title>
<link href="https://reunir.unir.net/handle/123456789/9701" rel="alternate"/>
<author>
<name>Garcia Rodriguez, Sandra</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9701</id>
<updated>2020-01-14T10:09:02Z</updated>
<summary type="text">Application of Multiobjective Evolutionary Techniques for Robust Portfolio Optimization
Garcia Rodriguez, Sandra
On December 20 of 2012 Sandra García Rodríguez defended his PhD at Carlos III of Madrid (Spain), called: “Application of Multiobjective Techniques for Robust Portfolio Optimization”. This thesis was supervised by Dr. David Quintana Montero and Dr. Inés M. Galván León. The defense was done in a publicly open presentation held at Carlos III University of Madrid. The PhD was approved, with the highest rating Cum Laude, by the examining committee: Dr. José Manuel Molina López, Dr. Antonio Gaspar Lopes da Cunha and Dr. David Camacho Fernández.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-14T10:09:02Z
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</summary>
</entry>
<entry>
<title>Kuruma: The Vehicle Automatic Data Capture for Urban Computing Collaborative Systems</title>
<link href="https://reunir.unir.net/handle/123456789/9700" rel="alternate"/>
<author>
<name>Cueva-Fernandez, Guillermo</name>
</author>
<author>
<name>Pascual Espada, Jordán</name>
</author>
<author>
<name>García-Díaz, Vicente</name>
</author>
<author>
<name>GonzalezRodriguez, Martin</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9700</id>
<updated>2020-01-14T09:56:46Z</updated>
<summary type="text">Kuruma: The Vehicle Automatic Data Capture for Urban Computing Collaborative Systems
Cueva-Fernandez, Guillermo; Pascual Espada, Jordán; García-Díaz, Vicente; GonzalezRodriguez, Martin
Smartphones can provide coverage in large areas all around the world and with the availability of powerful operating systems they can become solid sensing infrastructures. In fact, static sensors are hard to deploy and maintain while modern mobile devices include many sensors that can be used to sense and benefit from collaborative communities. This project tries to improve urban computing by developing a framework able to create monitoring applications for mobile devices, focusing on obtaining the highest degree of interoperability between sensors. A prototype application has been developed to demonstrate the feasibility of creating multidisciplinary applications with several different approaches. The application developed consists of a Road Roughness Information System that measures smoothness and detects irregularities on the roads.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-14T09:56:46Z
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</summary>
</entry>
<entry>
<title>Improving the family orientation process in Cuban Special Schools trough Nearest Prototype classification</title>
<link href="https://reunir.unir.net/handle/123456789/9698" rel="alternate"/>
<author>
<name>Villuendas-Rey, Y.</name>
</author>
<author>
<name>Rey-Benguría, C.</name>
</author>
<author>
<name>Caballero-Mota, Y.</name>
</author>
<author>
<name>García-Lorenzo, M. M.</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9698</id>
<updated>2020-01-14T09:39:14Z</updated>
<summary type="text">Improving the family orientation process in Cuban Special Schools trough Nearest Prototype classification
Villuendas-Rey, Y.; Rey-Benguría, C.; Caballero-Mota, Y.; García-Lorenzo, M. M.
Cuban Schools for children with Affective – Behavioral Maladies (SABM) have as goal to accomplish a major change in children behavior, to insert them effectively into society. One of the key elements in this objective is to give an adequate orientation to the children’s families; due to the family is one of the most important educational contexts in which the children will develop their personality. The family orientation process in SABM involves clustering and classification of mixed type data with non-symmetric similarity functions. To improve this process, this paper includes some novel characteristics in clustering and prototype selection. The proposed approach uses a hierarchical clustering based on compact sets, making it suitable for dealing with non-symmetric similarity functions, as well as with mixed and incomplete data. The proposal obtains very good results on the SABM data, and over repository databases.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-14T09:39:14Z
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</summary>
</entry>
<entry>
<title>A multi-agent system model to integrate Virtual Learning Environments and Intelligent Tutoring Systems</title>
<link href="https://reunir.unir.net/handle/123456789/9697" rel="alternate"/>
<author>
<name>Giuffra, P.</name>
</author>
<author>
<name>Cecilia, E.</name>
</author>
<author>
<name>Silveira, Ricardo A.</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9697</id>
<updated>2020-01-14T09:22:42Z</updated>
<summary type="text">A multi-agent system model to integrate Virtual Learning Environments and Intelligent Tutoring Systems
Giuffra, P.; Cecilia, E.; Silveira, Ricardo A.
Virtual learning environments (VLEs) are used in distance learning and classroom teaching as teachers and students support tools in the teaching–learning process, where teachers can provide material, activities and assessments for students. However, this process is done in the same way for all the students, regardless of their differences in performance and behavior in the environment. The purpose of this work is to develop an agent-based intelligent learning environment model inspired by intelligent tutoring to provide adaptability to distributed VLEs, using Moodle as a case study and taking into account student's performance on tasks and activities proposed by the teacher, as well as monitoring his/her study material access.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-14T09:22:42Z
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</summary>
</entry>
<entry>
<title>Engineering Education through eLearning technology in Spain</title>
<link href="https://reunir.unir.net/handle/123456789/9696" rel="alternate"/>
<author>
<name>Fernández Rodríguez, Juan Carlos</name>
</author>
<author>
<name>Rainer Granados, José Javier</name>
</author>
<author>
<name>Miralles Muñoz, Fernando</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9696</id>
<updated>2020-01-14T08:38:35Z</updated>
<summary type="text">Engineering Education through eLearning technology in Spain
Fernández Rodríguez, Juan Carlos; Rainer Granados, José Javier; Miralles Muñoz, Fernando
eLearning kind of education is stirring up all the disciplines in the academic circles, especially since it provides an access to educational areas that are uneasy and traditionally in-person, such as Engineering. Even though it had an outbreak in some of the most prestigious American universities, eLearning has being a reality in Spain for some years now, changing educational and teaching habits. To ensure a proper education is not an easy task with it comes to engineering fields, therefore this article shows an update on the works developed on this issue and the technologies they used. In this report it is given a perspective of the intimate relationship between the eLearning method of learning and the studies of Engineering in Spain, through the TIC development and the current educational legislation. In this regard, teaching examples are given on several subjects of different engineering studies, emphasizing the good results obtained in the abovementioned experiences. Below here is a evaluation on the results obtained in the analyzed studies.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-14T08:38:35Z
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</summary>
</entry>
<entry>
<title>Confidentiality of 2D Code using Infrared with Cell-level Error Correction</title>
<link href="https://reunir.unir.net/handle/123456789/9691" rel="alternate"/>
<author>
<name>Teraura, Nobuyuki</name>
</author>
<author>
<name>Sakurai, Kouichi</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9691</id>
<updated>2020-01-13T13:49:08Z</updated>
<summary type="text">Confidentiality of 2D Code using Infrared with Cell-level Error Correction
Teraura, Nobuyuki; Sakurai, Kouichi
Optical information media printed on paper use printing materials to absorb visible light. There is a 2D code, which may be encrypted but also can possibly be copied. Hence, we envisage an information medium that cannot possibly be copied and thereby offers high security. At the surface, the normal 2D code is printed. The inner layers consist of 2D codes printed using a variety of materials, which absorb certain distinct wavelengths, to form a multilayered 2D code. Information can be distributed among the 2D codes forming the inner layers of the multiplex. Additionally, error correction at cell level can be introduced
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-13T13:49:08Z
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</summary>
</entry>
<entry>
<title>GLOA: A New Job Scheduling Algorithm for Grid Computing</title>
<link href="https://reunir.unir.net/handle/123456789/9690" rel="alternate"/>
<author>
<name>Pooranian, Zahra</name>
</author>
<author>
<name>Shojafar, Mohammad</name>
</author>
<author>
<name>Abawajy, Jemal H.</name>
</author>
<author>
<name>Singhal, Mukesh</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9690</id>
<updated>2020-01-13T13:41:07Z</updated>
<summary type="text">GLOA: A New Job Scheduling Algorithm for Grid Computing
Pooranian, Zahra; Shojafar, Mohammad; Abawajy, Jemal H.; Singhal, Mukesh
The purpose of grid computing is to produce a virtual supercomputer by using free resources available through widespread networks such as the Internet. This resource distribution, changes in resource availability, and an unreliable communication infrastructure pose a major challenge for efficient resource allocation. Because of the geographical spread of resources and their distributed management, grid scheduling is considered to be a NP-complete problem. It has been shown that evolutionary algorithms offer good performance for grid scheduling. This article uses a new evaluation (distributed) algorithm inspired by the effect of leaders in social groups, the group leaders' optimization algorithm (GLOA), to solve the problem of scheduling independent tasks in a grid computing system. Simulation results comparing GLOA with several other evaluation algorithms show that GLOA produces shorter makespans.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-13T13:41:07Z
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</summary>
</entry>
<entry>
<title>A Case-based Reasoning Approach to Validate Grammatical Gender and Number Agreement in Spanish language</title>
<link href="https://reunir.unir.net/handle/123456789/9662" rel="alternate"/>
<author>
<name>Bacca, Jorge</name>
</author>
<author>
<name>Baldiris, Silvia</name>
</author>
<author>
<name>Fabregat, Ramón</name>
</author>
<author>
<name>Avila, Cecilia</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9662</id>
<updated>2023-01-25T08:39:23Z</updated>
<summary type="text">A Case-based Reasoning Approach to Validate Grammatical Gender and Number Agreement in Spanish language
Bacca, Jorge; Baldiris, Silvia; Fabregat, Ramón; Avila, Cecilia
Across Latin America 420 indigenous languages are spoken. Spanish is considered a second language in indigenous communities and is progressively introduced in education. However, most of the tools to support teaching processes of a second language have been developed for the most common languages such as English, French, German, Italian, etc. As a result, only a small amount of learning objects and authoring tools have been developed for indigenous people considering the specific needs of their population. This paper introduces Multilingual–Tiny as a web authoring tool to support the virtual experience of indigenous students and teachers when they are creating learning objects in indigenous languages or in Spanish language, in particular, when they have to deal with the grammatical structures of Spanish. Multilingual–Tiny has a module based on the Case-based Reasoning technique to provide recommendations in real time when teachers and students write texts in Spanish. An experiment was performed in order to compare some local similarity functions to retrieve cases from the case library taking into account the grammatical structures. As a result we found the similarity function with the best performance.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-08T13:23:18Z&#13;
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</summary>
</entry>
<entry>
<title>Efficient Measurement of the User Experience of Interactive Products. How to use the User Experience Questionnaire (UEQ).Example: Spanish Language Version</title>
<link href="https://reunir.unir.net/handle/123456789/9661" rel="alternate"/>
<author>
<name>Rauschenberger, Maria</name>
</author>
<author>
<name>Schrepp, Martin</name>
</author>
<author>
<name>Pérez Cota, Manuel</name>
</author>
<author>
<name>Olschner, Siegfried</name>
</author>
<author>
<name>Thomaschewski, Jörg</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9661</id>
<updated>2020-01-08T12:58:52Z</updated>
<summary type="text">Efficient Measurement of the User Experience of Interactive Products. How to use the User Experience Questionnaire (UEQ).Example: Spanish Language Version
Rauschenberger, Maria; Schrepp, Martin; Pérez Cota, Manuel; Olschner, Siegfried; Thomaschewski, Jörg
Developer, manager and user feedback is needed to optimize products. Besides the basic Software qualities – usability and user experience are important properties for improving your product.&#13;
Usability is well known and can be tested with e.g. a usability test or an expert review. In contrast user experience describes the whole impact a product has on the end-user. The timeline goes from before, while and after the use of a product. We present a tool that allows you to evaluate the user experience of a product with little effort. Furthermore the tool is available in different languages and we are using the new Spanish Version. We show how this tool can be used for a continuous user experience assessment.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-08T12:58:52Z
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</summary>
</entry>
<entry>
<title>BROA: An agent-based model to recommend relevant Learning Objects from Repository Federations adapted to learner profile</title>
<link href="https://reunir.unir.net/handle/123456789/9660" rel="alternate"/>
<author>
<name>Rodríguez, Paula A.</name>
</author>
<author>
<name>Tabares, Valentina</name>
</author>
<author>
<name>Duque, Néstor D.</name>
</author>
<author>
<name>Ovalle, Demetrio A.</name>
</author>
<author>
<name>Vicari, Rosa M.</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9660</id>
<updated>2020-01-08T12:37:26Z</updated>
<summary type="text">BROA: An agent-based model to recommend relevant Learning Objects from Repository Federations adapted to learner profile
Rodríguez, Paula A.; Tabares, Valentina; Duque, Néstor D.; Ovalle, Demetrio A.; Vicari, Rosa M.
Learning Objects (LOs) are distinguished from traditional educational resources for their easy and quickly availability through Web-based repositories, from which they are accessed through their metadata. In addition, having a user profile allows an educational recommender system to help the learner to find the most relevant LOs based on their needs and preferences. The aim of this paper is to propose an agent-based model so-called BROA to recommend relevant LOs recovered from Repository Federations as well as LOs adapted to learner profile. The model proposed uses both role and service models of GAIA methodology, and the analysis models of the MAS-CommonKADS methodology. A prototype was built based on this model and validated to obtain some assessing results that are finally presented.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2020-01-08T12:37:26Z
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</summary>
</entry>
<entry>
<title>Editor’s Note</title>
<link href="https://reunir.unir.net/handle/123456789/9644" rel="alternate"/>
<author>
<name>Boff, Elisa</name>
</author>
<author>
<name>Pavón, Juan</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9644</id>
<updated>2020-01-22T08:42:31Z</updated>
<summary type="text">Editor’s Note
Boff, Elisa; Pavón, Juan
This special issue “Artificial Intelligence and Social Application” includes extended versions of selected papers from Artificial Intelligence and Education area of the 13th edition of the Ibero-American Conference on Artificial Intelligence, held in Cartagena de Indias - Colombia, November, 2012. The issue includes, thus, five selected papers, describing innovative research work, on Artificial Intelligence in Education area including, among others: Recommender Systems, Learning Objects, Intelligent Tutoring Systems, Multi-Agent Systems, Virtual Learning Environments, Case-based reasoning and Classifiers Algorithms. This issue also includes six papers in the Interactive Multimedia and Artificial Intelligence areas, dealing with subjects such as User Experience, E-Learning, Communication Tools, Multi-Agent Systems, Grid Computing.&#13;
IBERAMIA 2012 was the 13th edition of the Ibero-American Conference on Artificial Intelligence, a leading symposium where the Ibero-American AI community comes together to share research results and experiences with researchers in Artificial Intelligence from all over the world. The papers were organized in topical sections on knowledge representation and reasoning, information and knowledge processing, knowledge discovery and data mining, machine learning, bio-inspired computing, fuzzy systems, modelling and simulation, ambient intelligence, multi-agent systems, human-computer interaction, natural language processing, computer vision and robotics, planning and scheduling, AI in education, and knowledge engineering and applications.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2019-12-20T11:12:56Z
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</summary>
</entry>
<entry>
<title>An Analysis Architecture for Communications in Multi-agent Systems</title>
<link href="https://reunir.unir.net/handle/123456789/9643" rel="alternate"/>
<author>
<name>Gutiérrez, Celia</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9643</id>
<updated>2019-12-20T09:59:54Z</updated>
<summary type="text">An Analysis Architecture for Communications in Multi-agent Systems
Gutiérrez, Celia
Evaluation tools are significant from the Agent&#13;
Oriented Software Engineering (AOSE) point of view. Defective&#13;
designs of communications in Multi-agent Systems (MAS) may&#13;
overload one or several agents, causing a bullying effect on them.&#13;
Bullying communications have avoidable consequences, as high&#13;
response times and low quality of service (QoS). Architectures&#13;
that perform evaluation functionality must include features to&#13;
measure the bullying activity and QoS, but it is also&#13;
recommendable that they have reusability and scalability&#13;
features. Evaluation tools with these features can be applied to a&#13;
wide range of MAS, while minimizing designer’s effort. This&#13;
work describes the design of an architecture for communication&#13;
analysis, and its evolution to a modular version, that can be&#13;
applied to different types of MAS. Experimentation of both&#13;
versions shows differences between its executions.
Submitted by Administrador Re-UNIR Re-UNIR (reunir@unir.net) on 2019-12-20T09:59:54Z
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</summary>
</entry>
<entry>
<title>Mining Social and Affective Data for Recommendation of Student Tutors</title>
<link href="https://reunir.unir.net/handle/123456789/9642" rel="alternate"/>
<author>
<name>Boff, Elisa</name>
</author>
<author>
<name>Reategui, Eliseo Berni</name>
</author>
<id>https://reunir.unir.net/handle/123456789/9642</id>
<updated>2020-01-22T08:43:25Z</updated>
<summary type="text">Mining Social and Affective Data for Recommendation of Student Tutors
Boff, Elisa; Reategui, Eliseo Berni
This paper presents a learning environment where&#13;
a mining algorithm is used to learn patterns of interaction with&#13;
the user and to represent these patterns in a scheme called item&#13;
descriptors. The learning environment keeps theoretical&#13;
information about subjects, as well as tools and exercises where&#13;
the student can put into practice the knowledge gained. One of&#13;
the main purposes of the project is to stimulate collaborative&#13;
learning through the interaction of students with different levels&#13;
of knowledge. The students' actions, as well as their interactions,&#13;
are monitored by the system and used to find patterns that can&#13;
guide the search for students that may play the role of a tutor.&#13;
Such patterns are found with a particular learning algorithm and&#13;
represented in item descriptors. The paper presents the&#13;
educational environment, the representation mechanism and&#13;
learning algorithm used to mine social-affective data in order to&#13;
create a recommendation model of tutors.
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</summary>
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