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dc.contributor.authorSole-Llussa, Anna
dc.contributor.authorCasanoves, Marina
dc.contributor.authorSalvadó-Belarta, Zoel
dc.contributor.authorGarcia-Vallve, Santigo
dc.contributor.authorValls, Cristina
dc.contributor.authorNovo, Maite
dc.date2019-10-20
dc.date.accessioned2020-01-21T08:30:46Z
dc.date.available2020-01-21T08:30:46Z
dc.identifier.issn2157-6009
dc.identifier.urihttps://reunir.unir.net/handle/123456789/9732
dc.description.abstractIn this paper, we present an activity called 'Annapurna Expedition' through which students should apply basic concepts of genetics to solve a worldwide pandemic disease. Players take the role of scientists, involved in a research to find out which pathogen causes this pandemic and which could be the best way to solve it. Students have the opportunity to use BLAST software as a scientific bioinformatic tool to discover the main game' enigmas. The activity uses game-based science learning methodology. This methodology incorporates multiple tools and resources, rely on learning by doing, guiding learners through a path of events and into a way of thinking. It provides students to take information from many sources and make decisions, to deduce a game's obstacles, to understand complex systems and to collaborate with other classmates. The activity has been developed for a range of audiences, including high school students and pre-service teachers. A case study has been carried out with a group of 80 primary pre-service teachers from the Universitat Rovira i Virgili (URV) in Tarragona (Spain) in order to verify whether this activity was well designed, engage students and it is satisfactorily implemented.es_ES
dc.language.isoenges_ES
dc.publisherJournal of Biological Educationes_ES
dc.relation.ispartofseries;vol. 53, nº 5
dc.relation.urihttps://www.tandfonline.com/doi/full/10.1080/00219266.2018.1501409es_ES
dc.rightsrestrictedAccesses_ES
dc.subjectgeneticses_ES
dc.subjectBLAST tooles_ES
dc.subjectpre-service teacheses_ES
dc.subjectgame-based science learninges_ES
dc.subjectclassroom activityes_ES
dc.subjectJCRes_ES
dc.subjectScopuses_ES
dc.titleAnnapurna expedition game: applying molecular biology tools to learn geneticses_ES
dc.typeArticulo Revista Indexadaes_ES
reunir.tag~ARIes_ES
dc.identifier.doihttps://doi.org/10.1080/00219266.2018.1501409


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